Grand Theft Auto Online - Heists Trailer: Video
Relying on a video game AI to play some critical role in any sort of coordinated plan can be a real downer. What usually results is utter failure- the car is crashed, the shot is missed, the timer runs out, and all the while your robot colleague walks into a wall repeating the same useless dialogue you heard an hour ago.
Well, for GTA Online fans, there should be none of that in the upcoming Heists update. After a very long delay, it looks like the much-anticipated content patch to Grand Theft Auto V will finally make it to consoles and PCs early in 2015 (an exact date has yet to be announced). As a free download, Heists should breathe new life into the game, with four-player co-op missions that have virtual criminals “plan, prepare and execute multi-tiered Heists across Los Santos and Blaine County,” according to Rockstar. This means robbing banks, hijacking planes, freeing inmates, and generally causing wreck and ruin across the pixelated landscape for profit.
In an interview with IGN, GTA Online producer and lead mission designer Imran Sarwar detailed the workings of the new gameplay. According to Sarwar, each heist requires four players of rank 12 and above, with one player taking on the role of “heist leader”. This leadership position comes with both pros and cons (hah): “On the upside, Lester contacts the leader directly when there’s news of a job and it’s up to the leader to invite players into the crew, assign positions, pick outfits and allocate each player’s cut. On the other hand, the heist leader will need to personally front the set-up costs in order to successfully pull off the heist.”
Rockstar wants to encourage players to try out the variety of roles available for play, with each offering a unique experience of the mission: “For example, one team may be stealing a getaway car from some gangsters while another team is attempting to sneak into a police station, all within the same prep mission,” Sarwar said in the interview.
The new content will entail 20 missions within five unique strands, which represent roughly 20 hours of gameplay. Expect new vehicles, new weapons, new clothing, and several disgruntled parent’s associations.