Rejoice, digital hot shoes – after suffering multiple delays, it looks like Project CARS will finally make it to release early next month. Project CARS is a crowd-funded racing sim from independent British developer Slightly Mad Studios, and it’ll come equipped with 110 courses and 30 locations across the globe, including the Nurburgring, Spa, Sonoma, Willow Springs, Laguna Seca, Imola, Road America, Silverstone and Monza, not to mention traditionally non-race locales, such as the idyllic California State Route 1.

"After months of intense work on what will certainly be the ultimate racing experience, we’re extremely happy to confirm that Project CARS has now gone gold and will be releasing starting May 7th,” said Ian Bell, Head of Studio at Slightly Mad Studios, in a post on the game’s website. "We know the wait of the game has been long but we’re confident the quality and realism level we have achieved will provide our fans with the game they have all been expecting and we look forward to seeing you on the track."

That realism includes meticulous graphics, lifelike handling characteristics, dynamic weather conditions and authentic track details.

PC owners can get Project CARS on Steam after the midnight worldwide release May 7th, while PS4 and Xbox One owners in the U.S. and Canada will need to wait until May 12th. Console gamers in Europe and Australia get it a bit sooner on May 7th, while next-genners in the UK get it May 8th. Slightly Mad says it wants to ship a version for the Wii U, but no specific date has been announced as of yet.

Continue reading to learn more about "Project CARS."

Why it matters

As far as I’m concerned, the world can never have too many racing sims. Unfortunately, games like these take a long time to finish – after all, it’s not just about the fun factor, but the realism as well. You know that small bump at the apex of turn six at Laguna Seca? That must be accurately rendered. You know how floaty the rear end of a P1 gets under braking? That must be properly done as well. Throw in the fact that the title is coming from an independent developer and funded by community money, and frankly, it’s not surprising the release date was pushed back three times. It’s a huge undertaking, and although the wait has been a bit arduous, I think gamers will appreciate the high level of polish. It’s certainly a better alternative to some slipshod, half-done title shoved into the public realm just to appease corporate shareholders. 

Suffice it to say, I think the game looks good, with a little bit of something for everyone – road cars, super cars, track cars, open-wheel cars, GT cars, prototypes… you can even race karts. The variable weather conditions are a nice feature as well. But whether or not Project CARS has what it takes to challenge behemoths like Forza Motorsport and Gran Turismo remains to be seen. 

Project CARS Trailer

Source: projectcars

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