Race Optimal - Or How To Calculate Optimal Racing Lines For Vehicles
Let’s face it, the modern racing driver is basically a big, flesh-bound computer. He or she must take in sensory information and instantly compute the proper output for steering angle, throttle application, and braking.
At its heart, racing is about flirting with physics. It’s about defining the exact border between speed and disaster. To help in this quest, Race Optimal is offering software simulations for the perfect line, throttle application, and braking in any given car or motorcycle on just about any track in the world.
When it comes to driver development, pretty much every single racer out there can justify spending $100 for a Race Optimal simulation. Compared to the thousands that can be spent on something like a personal coaching session or custom tune, a Race Optimal simulation could be considered a real bargain.
Just how much detail is put into each simulation? Race Optimal takes into account a huge number of parameters, including aerodynamics, tire friction coefficient, and a bunch of other mathematics to calculate the ideal formula for a fast lap. Customers are encouraged to provide as much information and data as possible when applying for custom simulations, down to things like engine modifications and tire brand. Alternatively, a simple make and model will suffice.
Currently, Race Optimal has roughly 150 tracks and configurations on file, but will take requests if you can’t find the one you want. For a $20 annual subscription fee, users can browse the simulations for a Mazda Miata, Porsche 911 GT3 RS, Yamaha FZ1, and an F1 car on any track configuration on deck. If you’re on the fence, sign up for a month of free access at their website.
Click past the jump to see some videos about the Race Optimal simulations.
Pagani Huayra Simulated at Top Gear Test Track
McLaren P1 Simulated Lap at Top Gear Test Track